Friday, April 1, 2011

where it all began!

I've been working at Side Effects Software as an Animation Intern for about 2 months now and seeing that I'm making some progress I'm going share what I've been up to!

Before I started my internship I only knew how to model and texture in Houdini and that was about it. I knew that Houdini is known for it's awesome VFX tools and I didn't play with particles and such in Maya too much. So when I was asked during my first week at Side Effects what I wanted to accomplish during my 4 month internship, my answer was to learn as much as possible about the VFX tools.  I took this as an opportunity to broaden my skill set as a 3D Artist.

Animation Interns fall under their Marketing department.  There are a lot of developers in the Toronto office but very little artists.  My role here is to do software testing, suggest improvements and add to their marketing materials.  I came on board right when they're doing a series of effects tool features. I was given a storyboard featuring fluids to work on and I've been at it ever since.

Storyboard provided by Scott Keating, Product Specialist @ SideFX

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